My Neighbor Alice, a multiplayer builder game built on Chromia’s blockchain, has officially launched Chapter One: A New Adventure. It’s somewhat historical, as this release marks the game’s extremely first open public debut following 4 alpha seasons. Players can finally experience an entirely on-chain gaming ecosystem uniquely based on a cute virtual tropical island.

The blockchain-based farming & builder game is now available to players around the world, for the first time ever! Anyone can join in the fun and explore Chapter One by going to myneighboralice.com.

On Chromia mainnet, the ALICE token has already gone live, allowing native token features to exist directly on the game’s native mainnet. Holding this token further unlocks these features, allowing for an even more advanced interaction with the in-game economy.

My Neighbor Alice takes advantage of Chromia’s gasless interaction model, enabling players to interact with game elements without paying for individual transactions. Beyond that, progress through the game, player characters, the state of the world and other vital data is all stored on-chain with Chromia’s relational database structure underpinning it.

"This launch is a major milestone, not only for My Neighbor Alice but for Chromia as a platform. It shows how our architecture can power complex, persistent virtual worlds while keeping the experience smooth and user-friendly." - Henrik Hjelte

This launch is no small accomplishment for the My Neighbor Alice crew. Perhaps more importantly, it demonstrates the immediacy, convenience, and impact of Chromia’s decentralized infrastructure in general. The real differentiator with the game is its frictionless Web3 experience that competes with Web2, requiring no downloads or wallets to have fun with pure gameplay.

"This launch is more than just a game update. It is a proof point that Web3 can deliver the same seamless experience as Web2: no downloads, no wallets, just pure gameplay." - Steve Haßenpflug